Post by Caporal on Aug 3, 2015 19:49:05 GMT
◇ Blaiard : ASPD +10%
◇ Kaiser : ATK +5%, MATK +5%
◇ Vatendeth : Physical Earth Element Damage +10%
◇ Void : MP +12%, HP Rec -20%
◇ Grecia : MATK +8%, HP -8%
◇ Sturm : Physical Water Element Damage +10%
◇ Wizaleon : MP Consumption -5%, ATK +5%, MDEF -5%
◇ Colon Tree : Skill Delay -0.2 second (skill delay cannot be reduced to less than 1 second)
◇ Burnos : MATK +(1/4 AGI)
◇ Blauzen : MDEF +6%, Cast Time -4%
◇ Hydra : Crit Damage +3%, Crit Rate +3%
◇ Bongea : DEF +20, DEF +1%, Damage Reflect +2%
◇ Eisen : Physical Fire Element Damage +10%
◇ Zolban : Sword Range +1, ATK +15, MATK +15
◇ Halios : Physical Light Element Damage +10%
◇ False Grecia : MATK +10%, MP Consumption +30%
◇ Agoracanth : ASPD +3%, Physical Res -1%
◇ Schlingel : ATK +6, ATK +8%, Critical rate -10
◇ Beelzed : Magic Res +3%, Cast Time +1%
◇ Sand Dragon Zandt : Stun Chance, Stun Time -0.5 second, VIT +3
◇ Vinz Zant : VIT +2, MaxHP +10%
◇ Bossheit : ATK +30, MATK +30, MaxHP +500, MaxMP +250
◇ Matar : Evasion up chance by defense. (Consumes autoskill)
◇ Matadora : ATK +6%, MATK +6%, MaxHP -5%
◇ Finstern : Physical Light and Dark Element Damage +5%
◇ Kaise Piltz : Magic Res -10%, Physical Res -10%, MaxHP +30%
◇ Tarante : ATK +3%, HIT +50
◇ Ghoulie : HP Rec +30%
◇ Anubites : Magic counterattack chance when defending. (Consumes autoskill)
◇ Gusanoth : MATK +7%, HP Rec when defeating an enemy. (Consumes autoskill)
◇ Himmel : crit rate+10 evasion+5%
◇ Plazuda : ATK +5%, ATK +3% when equipped to a weapon
◇ Altadora : Item Rec +30%
◇ Shojo : Wind, Fire, Earth, and Water Element Damage +5%, MATK +5% when equipped to an armor
◇ Gankaku : Magic Res +3%, Magic EVA -6%
◇ Ganei : ATK +10%, MaxHP -30%, MaxHP +30% when equipped to a special equipment(Note when xtal is equipped to special eq, it does NOT add maxhp+30% even the xtal itself claims this, it just equals from -30 to 0)
◇ Minenaga : Crit Damage +5%, Crit Damage +5% when equipped to an armor
◇ Isurugi : MATK +15%, MP cost +50%, Adds MP cost -25% and MATK -3% on weapons
◇ Metalbrow : ATK -10%, MATK -10, Skill Delay Reduction -0.6%
◇ Garel : Increased HIT when defending. (Consumes autoskill)
◇ Zimov : Increased Crit Rate when defending. (Consumes autoskill)
◇ Rossam : MP Consumption -20%, Item Delay -0.1 second
◇ Jabek : MaxMP -10%, MP Rec +100%
◇ Blitz : HP Rec Chance +5% when defeated (Consumes autoskill)
◇ Simcracker : Autoskill +2%, MaxHP +1000 when equipped to an armor
◇ Azimov : When receiving damage over MaxHP, capable of surviving with 1 hp. (Consumes autoskill).
◇ Mezzaluna : MATK +15%, MaxMP -40%, MaxMP +40% when equipped to a special equipment Note it equals out so no minus effect in special equipment
◇ Sianas : Dark Res +5%, DEF +1%
◇ Beelzenoid : STR +2 Crit dmg +7% if equipped on speical equip, additional 7% Crit dmg if STR>200
◇ Ziddu : atk+5% autoskill+3% in weapons
◇ Beelzedam : Vit+1 Adds ASPD+10% on Weapons. Triple effect if VIT>199
◇ Captain Beelzem : Melee+5% to Fire, Adds 10% more on Additional. Autoskill+1%
◇ Magonza : Melee+200, Magic R-10%. adds atk+9% and magic R+10% on Armor
◇ Beelzenom : When defending, there is a 5% chance that your defense will significantly increase for 2 seconds. Consumes auto skill
◇ Beelzetor : MATK +10%, MP consumption +35%, when equipped to weapon MATK +4% and Hit +25% is added.
◇ Guevol : When defending, chance of reducing damage received, auto skill -3%. (Consumes auto skill)
◇ Gerust : MATK+15%, Skill delay+1 second, Adds MATK+5% on weapons.
◇ Gadave : Range + 1, Atk-3%, Critical damage-3%, Pet cover rate +10%
◇ Kaiser II : ATK/MATK+5%, Adds critical damage +3% and neutral magic+6% on Weapons
◇ Sakimori No Ryu : Autoskill +1%, melee+5% to earth element, and additional 10% is added when equipped to additional equipment.
◇ Moldus : DEX+1 Matk+7% ,Effect doubles if dex >199
◇ Vida : atk+4% hate rise+15%, adds atk+8% hate rise-15% on addgear.
◇ Niapa : Physical damage to dark element +5%, autoskill +1%. When equipped to additional, an additional 10% physical damage to dark element is added.
◇ Nuit : Cast time -20%. When equipped to cane/rod, ASPD +10% and Range +1
◇ Seele Zauga II : MaxMP +30%, Physical & Magic Resistance -10%
◇ Warrior of Light : ATK +10%, Magic Resistance -10%. When equipped to special equipment, chance of double attack. (Consumes auto skill)
◇ Morbeelzem : Physical and Magic res+5%, Rate relief+5%, Items recovery-15%.
◇ Xeltysis : Critical Rate +75, Critical Damage -9%, physical power increases by level.
◇ Imseti : ATK+5 MATK-20%, Critical Damage +10% Adds MATK+30% if CRT>199
◇ Thotras : Melee + 5% to neutral, add 10% more on additional gear, Autoskill +1%
◇ Nuitram Wind Water Fire and Earth Magic+10% Cast Time -5% and if on weapons -10% ASPD
◇ Pursuer : Melee+5% to wind, add 10% more on additional, autoskill+1%
◇ Ushlith : Matk+12%, Spellburst+1% skill delay-0,2s then on additiona adds more -0,3s skill delay.
◇ Raton : Critical Damage +14%, Mp Cost +10%, Adds Atk+6% on Additional Gear
◇ Irai : MaxHP+2%, Melee Res1%, Melee Counter Chance by Defense
◇ Sianas II : DEF +1%, Physical Damage to Light Element +5%, Resistance to Light Element +5%
◇ Dajarte : Magic R -11%, Magic evasion -11%
, ATK+11%, Put dark magic attack on the equipment. (Consumes autoskill)
◇ Jahoel : Absolute evasion +3%, Autoskill +3%, Adds Autoskill +3% on Special
◇ Iniliba : Damage cut chance by defense, Atk and Matk +10% on armors, (Consumes Autoskill)
◇ Minela : Melee+3% to water, Water magic+3% , Magic counter chance by defense (Consume Autoskill)
◇ Minero : Physical and Magic Damage Water Power +3%. When defending, probability of magic counterattack. (Consumes autoskill)
◇ Kagan : MaxMP+10%, MP cost-15%, Adds Skill delay -0.5s on Weapon
◇ Wizard : MATK +8%, Magic Resistance +18%. Light&Dark Magic Power and Light&Dark Resistance increases by INT
◇ Roarmeria : Heal Rec +5%
◇ Aello : Crit Rate +5%
◇ Ocypete : EVA +5%
◇ Keraino Dark Element Damage +5%
◇ Argyros : Physical Dark Element Damage +10%
◇ Valmut : MDEF +50
◇ Black Dark Warrior : STR +3, MaxHP +8%, HIT -8%
◇ Civil : Cast Time -6%
◇ Ebon Knight : Physical Dark Element Damage +8%, AVD +5
◇ Lord of Nezim : INT +3, MATK +2%, Cast Time +7%
◇ Giant Rocker : DEF +2%, MDEF +2%
◇ Gilgobble : Lv1 Double Attack Chance +13~14%
◇ Memecoleous : Lv1 Venom Attack Chance
◇ Peyote : HIT +20, ATK +5, MATK +5
◇ Sandwurm : AutoSkill Chance +1%
◇ Sierra Toropay : Adds damage calculated by ATK+MATK/3. (Consumes autoskill)
◇ Scorpia : Melee +10% to neutral
◇ Unicorn : MATK +6%, Heal Rec +3%
◇ Grail : Heal Rec +3%, MATK +3%, Rec Heal +7% when equipped
◇ Interfike : Halves attack intervals. Uses HP by attack. Reduces status. (Consumes autoskill)
◇ Lost Knight : critical rate+25%, critical damage-3%
◇ Rusalka : Rusalka MP Rec +30%
◇ Tsuchinoko : MaxMP -20%, Increased various STAT at Lv140
◇ Mikmafy : MP Consumption -10%, MATK +8%, Cast Time -12%
◇ Pretortoise : Adds Wind Magic attack on equipment. (Consumes autoskill)
◇ Gewalt : Add light magic atk chance by atk (consume autoskill)
◇Veleno rosa : Poison+10% Delay -0.1sec, Additional attack Chance, Dmg up if poisoned (Consumes autoskill)
◇ Blue Ogre : MATK +1%, INT +1, AGI +1, DEX +1, MaxHP-10%+2
◇ Red Ogre : ATK+1%, STR+1, VIT+1, CRT+1, MaxMP -10%
◇ Mr.Jack : All status +1
◇ Bernard : Atk/Matk +30 vit+2 int
◇ Octocur : Range+1, when on weapon item delay-0,5s
◇ Mani : Max MP+15%, Max HP+10%, if equipped in additional equipment, another Max MP+5% and Max HP+5%
◇ Enfar : adds dark element to magic attacks, consumes autoskill
◇ Eye Magi King : Matk+5%, Light magic power+8%, Mp cost+10%.
◇ Tarna : MATK +10%, Magic +100. When equipped to add. equip, a further MATK +5% and magic +400 is added
◇ Piton : MaxHP15% MaxMP+10%
◇ Rita : mp cost+15% spell burst +5% adds spell burst +10% on weapons
◇ Dorry : Atk 6% rate cut -10% Additional 6% atk and melee +300 if on armour
◇ Rudolf : MaxHp15% ,Hate+10%,MaxMp-20%,when equipped to additional equipment,autoskill 5%, range +1
◇ Fiona : magic pierce 3%, MaxMp10% and if add on weapon matk 14% skill delay -0.3 sec
◇ Skill DT : Skill Delay -0.2sec, Item Delay +0.4sec
◇ Dark Santa : Small MaxHP&MP up by Lv, Item recovery +5%
◇ Dark Santa II : Heal Recovery +4%, During Xmas Event a further Heal Recovery +2% When equipped with Dark Santa Xtal (from regular dark santas), MaxHP and MP +20%
◇ Arick
: ATK & MATK +3%, MP Consumption -8%. When equipped to additional equipment, Hate -35%.
◇ Rowell : MaxHP and MP +4%, Autoskill +1%. When equipped to additional equipment, Hate +35%.
◇ Pole
: INT +5, Autoskill +3%. When equipped to additional equipment, Autoskill +2% and Spell Burst Rate +10%.
◇ Douin : MaxHP +20%, ATK & MATK -5%, Range Reduction +10%. When equipped to special equipment, MaxHP +20% and Range Reduction +5%
◇ Pulis : Item Delay -0.2 seconds, Physical Power +200. When equipped to weapon, ATK +5%, Physical Power +300, and Delay -0.5 seconds.
◇ Cheros: Earth magic chance by attack (consume Autoskill)
◇ Medona: MATK +6%, Skill Delay -0.1sec, Cast Time -15%, MaxHP&MP -8%. An additional MATK +10% when equipped on armor.
◇ Igro: Hate -25%, Magic&Melee Resistance +2%
◇ Ginami: Physical Power against light element +10%, mp consumption -10%
◇ Catafnia: ASPD +20%, VIT +1, Fire/Dark Resistance +5%
◇ Grecia II: MATK +16%, MP Consumption +15%, HP -3%
◇ Kinote : Item Delay -0.2 second (item delay cannot be reduced to less than 1 second)
◇ Aurumteus : Physical Wind Element Damage +10%
◇ Spector : Physical Wind, Fire, Earth, and Water Element Damage +5%
◇ Seele Zauga : Poison Chance +15%, MaxMP +15%
◇ Kimale : ATK +7%, MATK +7%, MaxHP -12%
◇ Wargvel : light, neutral, dark element+5% matk+5% in armor
◇ Botaniga : Heal reward +100, heal reward is increased by VIT
◇ Dooms : Rate relief +5%, an additional 5% is added when equipped to additional equipment
◇ Blatt : HP recovery by attack when MP is at its max (Consumes Autoskill)
◇ Suigetsu : ATK +10%, HIT -30%, Crit Chance -30%
◇ Curonne : Exp Gain -10%, Increased Rare Drop Rate
◇ Coregrum : Hate Growth -15%
◇ Minotaur : ATK +(1/4 VIT)
◇ Boss Colon : ATK +12, ATK +6%, DEF -4%
◇ Nepenth : HP Rec +15%, MP Rec +15%
◇ Frosches : Heal recovery+7% hate rise-5%
◇ Cerberus : -10 Crit Rate, +12% Crit Dmg
◇ Dullahan : Melee up based on base ASPD, ATK+2% MATK+4%
◇ Beelzebub : Hate -30%, ATK -2%, MATK -2%,, ATK +8%, MATK +8% when equipped to Additional Equipment.So it cancels out to ATK +6% and MATK +6% when on add. equips.
◇ Botanian : magic R up and melee R down by chance by def
◇ Daemon : melee/magic R +1% neutral R +5%
◇ Ifrit : Chance of fire-element magic attack. Consumes autoskill
◇ Echidna : When evading, a 15% chance of counterattack, Physical Resistance -10%. If equipped on an assassin, Physical Resistance +7%
◇ Crescent : MaxHP+18%, Rate Cut+4%, Chance of Resurrection on special (consumes autoskill)
◇ Leviathan : Add water magic atk chance by atk (consume autoskill)
◇ Belial : Physical Pierce +8%, ASPD +10%. When equipped to body, Critical Damage +7%
◇ Specia : All damage reduction +3%, natural recovery +30%
◇ Vasaria : HIT +80, CRT +5, Water resistance +5%
◇ Eldas : Earth resist+5% skill&item delay -0.3sec
◇ Flammel : Fire R+5%,ASPD+10%,Cast Time-10%
◇ Stormia : Evasion+40, Wind R+5%, Absolute Evasion +1%
◇ Sofy : When defending, chance of magic counterattack of light element
◇ Veltria : Learn Mini Heal Lv1
◇ Obligaus : Increase physical attack by (matk+atk)/3
◇ Freedos : ATK +15, MATK +15, MaxHP +1000, MaxMP+500
◇ Dunkelis : MATK +13%, MP natural recovery -20%
◇ Oritius : ATK +9%, HP natural recovery -20%
◇ Almas : All Stats +5
◇ Degizman : Hate rise -20%, INT+3 DEX+3, Adds Hate rise +50% on armors
◇ Strix : agi+6 def-10% eva+1%
◇ Nero : Autoskill +1%, Melee to light element +5%, an additional 10% melee to light is added when equipped to additional.
◇ Sauro : Exp Gain +5%
◇ Kaphar : Hate Growth +30%
◇ Magical Weapon : MaxHP&MP-5%, MATK+8%, Autoskill+2%. Adds MaxHP&MP-10%, MATK+4%, Autoskill+1% on Additional (MaxHP&MP-15%, MATK+12%, Autoskill+3% on additional)
◇ Aid : Rokoko City(obtained from Fortune teller) You can heal yourself with this but not other players.
◇ Assault : Capital city Elban Synthesis Pierces through your foe's defense a bit for extra damage
◇ Mana Wave : Capital city Sofya Synthesis, Cast Mana Wave lvl1
◇ Provoke 1 : Capital city Sofya Synthesis, Cast Provoke lv1 as autoskill without consuming autoskill (different of the ◇Provoke droped by Lv33 Kijimu which let you cast Provoke lv1 Skill)
◇ Sonic Boom : Capital city Saterica Synthesis wind-element magic attack, raises dmg by how far the target is
◇ Spell Boost : Capital city Elban Synthesis +40% matk for limited times, +100% mp usage,-20% mp when activated
◇ Vampire Blow : Capital city Saterica Synthesis Vampire Blow does damage equivalent to your base attack minus target defense. 1/3 of the damage you do with Vampire Blow is converted into HP recovery. e.g. deal 1,000 with vampire blow, get healed 333 HP. Uses 50mp per use
◇ Empty Crysta : Capital city Sofya,Draftbourg,Elban Synthesis 80% chance of removing current crysta on equipment
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HP
◇ HP +20 Short Sword Tutorial
◇ HP +100 Lv53 Lava Golem, Lv47 Alchemy
◇ HP +200 Lv63~65 Bijou, Lv57 Alchemy
◇ HP +300 Lv104~107 Latte, Lv108~114 Hound, Lv67 Alchemy
◇ HP +400 Fire Cat, Skelit, Lv169~171 Tues, Lv184~185 Dozer, Lv175~178 Sukeritto(these might be duplicate mobs)
◇ HP +500 Lv179 Puretaji
◇ HP +600 Lv281 Ivy Colon
◇ HP +8% Lv56 Dark Warrior(floor 2 dark manor), Lv39 Alchemy
◇ HP +11% Lv67 Genomile, Lv152~154 Owlbear(small), Lv112 Alchemy
◇ HP +14% Lv154 Owlbear (large/rare), Lutat Lv169~170 Rutato, Lv144 Alchemy
◇ HP +17% Lv190~191 Madness
◇ HP +20% Lv201 High Ent
◇ Pet HP I (HP +300) Get Lv230 Squirrel Monkey Pet
MP
◇ MP +30 Lv50~51 Kijimu, Lv45 Alchemy
◇ MP +60 Lv61~62 Purokusu, Lv55 Alchemy
◇ MP +90 Lv108~111 Kalchas, Lv65 Alchemy
◇ MP +120 Lv168~169 Muther
◇ MP +150 Lv179 Giro
◇ MP +180 Lv259~260 Raopia
◇ MP +5% Lv36 Pied Colon, Lv37 Alchemy
◇ MP +7% Lv90 Glass, Lv56 Alchemy
◇ MP +9% Lv145~146 Abasa
◇ MP +11% Lv173~175 Ranguron
◇ MP +13% Lv196~197 Lutor
◇ Pet MP I (MP +100) Get Lv235 Pigumo Pet
ATK
◇ ATK +10 Lv79~81 Desert Crab, Lv94~103 Fran Roche, Lv58 Alchemy
◇ ATK +15 Lv120 Alchemy
◇ ATK +20 Lv208 Sohar
MATK
◇ MATK +10 Lv82 Zepluth, Lv98~104 Vanilla Brosche, Lv59 Alchemy
◇ MATK +20 Lv204 Jiendao
◇ MATK +30 Lv246~248 Gakun
DEF
◇ DEF +1% Lv52~56 Dragista
◇ DEF +2% Lv62~63 Dark Golem
◇ DEF +3% Lv202~204 Spirits of Darkness
◇ DEF +4% Lv198 Plastered Wall
◇ DEF +5% Lv233 Things
MDEF
◇ MDEF +1% Lv42~44 Pallone
◇ MDEF +2% Lv75~76 EXB-0065
◇ MDEF +3% Lv165~166 Shimooshi
◇ MDEF +4% Lv216~217 Ron'oruru
◇ MDEF +5% Lv244 Sasupishi
HIT
◇ HIT +10 Bow Tutorial
◇ HIT +20 Lv34~35 Pieny
◇ HIT +25 Lv92~93 Moruburosshu
◇ HIT +30 Lv147~150 Taran
◇ HIT +35 Lv183~185 Tarupa
◇ HIT +40 Lv201~203 Draghit
Critical damage
Sharpness 1 Crit damage +5% Harpy Dragon isle F2
Sharpness 2 Crit damage +6% Sierra Toropay before Bossheit
VIT
VIT+5 Donkeyhead, Earth spirit in tower of gods
AGI
AGI+5 Wind Spirit
DEX
Dex+4 Ripreza
Dex+5 Mechafrog
Randoms that find their place later:
Medical 2
Recovery effect +15% Not applied to special items.
crit II- c.rate+6
crit III- c.rate+9
HP
◇ HP +20 Short Sword Tutorial
◇ HP +100 Lv53 Lava Golem, Lv47 Alchemy
◇ HP +200 Lv63~65 Bijou, Lv57 Alchemy
◇ HP +300 Lv104~107 Latte, Lv108~114 Hound, Lv67 Alchemy
◇ HP +400 Fire Cat, Skelit, Lv169~171 Tues, Lv184~185 Dozer, Lv175~178 Sukeritto(these might be duplicate mobs)
◇ HP +500 Lv179 Puretaji
◇ HP +600 Lv281 Ivy Colon
◇ HP +8% Lv56 Dark Warrior(floor 2 dark manor), Lv39 Alchemy
◇ HP +11% Lv67 Genomile, Lv152~154 Owlbear(small), Lv112 Alchemy
◇ HP +14% Lv154 Owlbear (large/rare), Lutat Lv169~170 Rutato, Lv144 Alchemy
◇ HP +17% Lv190~191 Madness
◇ HP +20% Lv201 High Ent
◇ Pet HP I (HP +300) Get Lv230 Squirrel Monkey Pet
MP
◇ MP +30 Lv50~51 Kijimu, Lv45 Alchemy
◇ MP +60 Lv61~62 Purokusu, Lv55 Alchemy
◇ MP +90 Lv108~111 Kalchas, Lv65 Alchemy
◇ MP +120 Lv168~169 Muther
◇ MP +150 Lv179 Giro
◇ MP +180 Lv259~260 Raopia
◇ MP +5% Lv36 Pied Colon, Lv37 Alchemy
◇ MP +7% Lv90 Glass, Lv56 Alchemy
◇ MP +9% Lv145~146 Abasa
◇ MP +11% Lv173~175 Ranguron
◇ MP +13% Lv196~197 Lutor
◇ Pet MP I (MP +100) Get Lv235 Pigumo Pet
ATK
◇ ATK +10 Lv79~81 Desert Crab, Lv94~103 Fran Roche, Lv58 Alchemy
◇ ATK +15 Lv120 Alchemy
◇ ATK +20 Lv208 Sohar
MATK
◇ MATK +10 Lv82 Zepluth, Lv98~104 Vanilla Brosche, Lv59 Alchemy
◇ MATK +20 Lv204 Jiendao
◇ MATK +30 Lv246~248 Gakun
DEF
◇ DEF +1% Lv52~56 Dragista
◇ DEF +2% Lv62~63 Dark Golem
◇ DEF +3% Lv202~204 Spirits of Darkness
◇ DEF +4% Lv198 Plastered Wall
◇ DEF +5% Lv233 Things
MDEF
◇ MDEF +1% Lv42~44 Pallone
◇ MDEF +2% Lv75~76 EXB-0065
◇ MDEF +3% Lv165~166 Shimooshi
◇ MDEF +4% Lv216~217 Ron'oruru
◇ MDEF +5% Lv244 Sasupishi
HIT
◇ HIT +10 Bow Tutorial
◇ HIT +20 Lv34~35 Pieny
◇ HIT +25 Lv92~93 Moruburosshu
◇ HIT +30 Lv147~150 Taran
◇ HIT +35 Lv183~185 Tarupa
◇ HIT +40 Lv201~203 Draghit
Critical damage
Sharpness 1 Crit damage +5% Harpy Dragon isle F2
Sharpness 2 Crit damage +6% Sierra Toropay before Bossheit
VIT
VIT+5 Donkeyhead, Earth spirit in tower of gods
AGI
AGI+5 Wind Spirit
DEX
Dex+4 Ripreza
Dex+5 Mechafrog
Randoms that find their place later:
Medical 2
Recovery effect +15% Not applied to special items.
crit II- c.rate+6
crit III- c.rate+9
SPECIAL THANKS TO:
@aroxis @syerin @anonymous @jeancarlo @abxyz @ceci
@dangercats @manojofa7 @crazyket @420red @skene @crazybrker
@tookoozv @gino12 @evelynn @prayerz @raikumi @prodegy @pandasofluffy
@souma @artemis @taskimack @neku @elixes @frankerz @mary @akaday
@skyfall @ravage @parkminha