Post by Caporal on Aug 24, 2015 11:48:57 GMT
guide crée par K, mis a jour par Ryukengan
☆ Les "Ability" vous permettent d'ajouter certains effets, listé ci dessous, a vos équipements
L'utilisation des ☆ Ability peut se faire autant sur des équipement slot que des équipements no slot et ne prend pas la place d'un crystal.
Pour monter le level de votre ☆ Ability, vous avez besoin de 2 mêmes ability sur le même type d'équipement et de les assembler afin d'obtenir le niveau suivant. Ainsi vous avez besoin de 16 fois la même ability pour la monter au niveau 5.
☆ Lvl 1 = Level 1
☆ Lvl 1 + Lvl 1 = Level 2
☆ Lvl 2 + Lvl 2 = Level 3
☆ Lvl 3 + Lvl 3 = Level 4
☆ Lvl 4 + Lvl 4 = Level 5
Il y a une possibilité que cela échoue en essayant de monter une ability en niveau, et dans ce cas votre équipement perdra en attack/défense ou alors le niveau de l'ability sera dégradé.
Vous pouvez déplacer une Ability uniquement sur un autre équipement de même type : Bow sur Bow, Sword sur Sword, Claw sur Claw, Stick sur Stick, Accessories sur Accessories, Special Equip sur Special Equip, Armor sur Armor ou Additional sur Additional.
Vous n'avez pas besoin d'Extract xtal pour cela mais un "synthetist kit" que vous achetez aux marchants et d'une Ore (mithril ou orichalcum pour de meilleures chances de reussites).
Les abilities fonctionnent sur les accessoires.
Voici comment déplacer ou améliorer une ability
Tout d'abord allez dans la partie "production"
Ici vous aurez le choix entre déplacer ou améliorer une ability
Dans la partie amélioration : vous devrez mettre dans la premiere case l'équipement sur laquelle l'ability doit être amélioré, dans la seconde un équipement avec la même ability. Dans la troisième une ore qui améliorera vos chances de réussites. En améliorant une ability, l'équipement placé dans la seconde case sera détruit et l'ability dans l'équipement placé dans la premiere case sera amélioré si l’opération réussie. Astuce : déplacer d'abord l'ability sur un équipement sans valeur puisque qu'il va être détruit.
Pour attacher une ability vous devrez : dans la première case placer l'équipement qui va recevoir l'ability , dans la seconde l'équipement qui donne l'ability. Dans la troisième placez une Ore. Aucun équipement sera détruit en déplacant une ability.
Vous ne pouvez pas utiliser plusieur même ability de même niveau sur vous, c'est a dire que vous ne pouvez pas avoir 5 fois ☆HP lv5 par exemple (la premiere fera l'effet du lv5 , le deuxieme du lv4 etc...). Vous pouvez toujours avoir plusieurs ability niveau 5 a condition qu'elles soient différentes.
Les ☆ Ability sont uniquement sur les équipements donnés par des boss ou les monstres rares (a moins que l'ability ai été déplacé)
Example : Plant Dragon drop Red Twin Ribbon. En cliquant sur les stats de cet Additional Equipment , vous verrez s'il est slot ou ns et son ability s'il y en a une.
voici la listes des abilities , leur effets, leur emplacement ainsi que les mobs qui les donnent :
☆ HP
Blaiard, Morbeelzem - Sword
Sand Dragon Zandt, Mountain Dragon Bergen - Bow
Improved Gulie, Gankaku - Cane
Strix, Ifrit, Zimov - Claw
Niapa, Nuitram - Throwing
Ferzen, Jabek - Armor
Minotaur, Kijimu, Kinote, Obligaus, Dullahan, Rowell - Additional Equipment
Masked Warrior - Special
Effect
Lv1: MaxHP +280
Lv2: MaxHP +440
Lv3: MaxHP +600
Lv4: MaxHP +760
Lv5: MaxHP +920
☆ MP
Ice Dragon Eisen, Minenaga, Death Chills - Sword
Shojo, Herald of the Underworld, Shojo 2, Gatekeeper - Bow
Vatendeth, Sianas 2 - Cane
Leaf Dragon Blatt - Claw
Plazuda - Throwing
Kaiser, Finstern, Leviam - Armor
Colon Tree, Zolban, False Grecia, Seele Zauga, Beelzebub, Arick, Sofys, Rita, Jusal - Additional
Anubites - Special Equip
Effect
Lv1: MaxMP +40
Lv2: MaxMP +70
Lv3: MaxMP +100
Lv4: MaxMP +130
Lv5: MaxMP +160
☆ Attack
Ice Dragon Eisen, Altadora, Lord Dragon Kaiser II - Sword
Sturm - Bow
Imseti - Cane
Gusanoth, Cheltil - Claw
Nuitran, Cielawinos, Zolte, - Throwing
Kaphar, Raton, Merario - Body
Effect
Lv1: ATK +3, MaxHP-1%
Lv2: ATK +5, MaxHP-2%
Lv3: ATK +9, MaxHP-3%
Lv4: ATK +15, MaxHP-4%
Lv5: ATK +23, MaxHP-5%
☆ Melee Defense
Colon Boss, Morbeelzem - Sword
Metal Brow, Iniliba - Bow
Beelzedam, Guevol - Cane
Ganei - Claw
Ferzen, Warrior of Light - Armow
Bongea, Daemon, Dulllahan, Freedos - Additional
Theru - Special
Effect
Lv1: DEF +10
Lv2: DEF +20
Lv3: DEF +30
Lv4: DEF +40
Lv5: DEF +50
☆ Magic
Shojo, Shojo 2 - Bow
Grecia, Guevol - Cane
Thotoras, Altan - Claw
Niapa, Zolte - Throwing
Kaiser, Raton - Armor
Effect
Lv1: MATK +10, MaxMP-1%
Lv2: MATK +12, MaxMP-2%
Lv3: MATK +16, MaxMP-3%
Lv4: MATK +22, MaxMP-4%
Lv5: MATK +30, MaxMP-5%
☆ Magic Defense
Minenaga, Lord Dragon Kaiser II - Sword
Tarante, Wizard - Bow
Vatendeth, Improved Gulie, Malti - Cane
Gerust, Larkas, Maelriel, Minela 2 - Claw
Ziddu - Throwing
Aurumteus, Valtia - Armor
Hydra, Kimale, Dunkelheit - Additional
Effect
Lv1: MDEF +30
Lv2: MDEF +60
Lv3: MDEF +90
Lv4: MDEF +120
Lv5: MDEF +150
☆ Hit
Blaiard, Beelzed - Sword
Tarante , Metal Brow - Bow
Grecia - Cane
Altan - Claw
Isurugi Statue - Throwing
Kaphar, Sky Dragon Himmel - Armor
Argyros, Plant Dragon, Seele Zauga, Arick , Ushilth- Additional Equipment
Anubites - Special Equipment
Effect
Lv1: HIT +10
Lv2: HIT +15
Lv3: HIT +20
Lv4: HIT +25
Lv5: HIT +30
☆ Evasion
Kaise Piltz, Irai - Sword
Captian Beelz, Nero, Xeltysis, Zazel - Bow
Garel, Spector - Cane
Ganei, Larkas - Claw
Ziddu - Throwing
Wizaleon, Schlingel - Armor
Peyote, Mater, Blauzen, Rowel, Cerebus - Additional
Giant Ape Man - Special
Effect
Lv1: EVA +10
Lv2: EVA +15
Lv3: EVA +20
Lv4: EVA +25
Lv5: EVA +30
☆ Wild Dance
Forgotten Knight - Sword
Captian Beelz, Xeltysis, Parazaia - Bow
Aufsea - Cane
Ifrit, Gerust, Mani - Claw
Ziddu - Throwing
Beelzenom - Armor
Cerebus, Oritius, Almas - Additional
Pretorian - Special
Effect
Lv1: ASPD +10%, crit -10
Lv2: ASPD +10%, crit -8
Lv3: ASPD +10%, crit -6
Lv4: ASPD +10%, crit -4
Lv5: ASPD +10%, crit -2
☆ Fluency
Death Chills - Sword
Wargvel, Vida - Cane
Beelzenom - Armor
Botaniga, Sofys, Almas, Mikmafy, Meelis - Additional
Dracula, Pretorian - Special
Effect
Lv1: Cast time -10%, MP consumption +8%
Lv2: Cast time -10%, MP consumption +4%
Lv3: Cast time -10%, MP consumption +2%
Lv4: Cast time -10%, MP consumption +1%
Lv5: Cast Time -10%
☆ Strength
Sauro (level 92), Beelzenoid, Tauromakurus, Cerbera, Kagan - Sword
Sauro (level 92), Burnos - Bow
Sauro (Level 92), Gauchel, Aufsea, Mamonea - Cane
Leaf Dragon Blatt, Mani - Claw
Wizaleon, Valmut, Beelzenom, Warrior of Light - Armor
Black Dark Warrior, Matadora, Daemon, Dullahan, Obligaus - Additional
Masked Warrior, Doom - Special
Effect
Lv1: STR +1
Lv2: STR +2
Lv3: STR +3
Lv4: STR +4
Lv5: STR +5
☆ Intelligence
Sauro, Ardent Sauro (150+255), Beelzetor - Sword
Sauro, Ardent Sauro (150+255) - Bow
Grecia - Cane
Grail - Claw
Plazuda - Throwing
Kaiser - Armor
Vasaria, False Grecia, Beelzebub - Additional
Anubites - Special Equip
Effect
Lv1: INT +1
Lv2: INT +2
Lv3: INT +3
Lv4: INT +4
Lv5: INT +5
☆ Vitality
Ice Dragon Eisen, Wilnes - Sword
Captain Beelzed - Bow
Improved Gulie - Cane
Gusanoth - Claw
Ferzen, Behemoth - Armor
Coregrum, Bongea, Kimale, Botaniga, Eldas, Muscle Colon - Additional
Giant Rocker, Giant Ape Man - Special
Effect
Lv1: VIT +1
Lv2: VIT +2
Lv3: VIT +3
Lv4: VIT +4
Lv5: VIT +5
☆ Agility
Landairum, Altadora, Cerbera - Sword
Ebon Knight - Bow
Landairum - Cane
Ganei, Larkas, Minela 2 - Claw
Rossam - Throwing
Schlingel - Armor
Blauzen, Mater, Seele Zauga, Stormia - Additional
Rua - Special
Effect
Lv1: AGI +1
Lv2: AGI +2
Lv3: AGI +3
Lv4: AGI +4
Lv5: AGI +5
☆ Dexterity
Blaiard, Sauro - Sword
Tarante, Parazaia, Wizard - Bow
Vatendeth - Cane
Nuit - Claw
Isurugi Statue - Throwing
Aurumteus, Finstern - Armor
Zolban, Agoracanth, Freedos - Additional
Effect
Lv1: DEX +1
Lv2: DEX +2
Lv3: DEX +3
Lv4: DEX +4
Lv5: DEX +5
☆ Critical
Boss Colon, Belzenoid - Sword
Sturm - Bow
Garel - Cane
Ganei, Grail - Claw
Isurugi Statue, Zolte, Shelk - Throwing
Halios, Valmut, Behemoth - Armor
Coregrum, Hydra, Rowell, Oritius - Additional
Giant Ape Man, Theru - Special
Effect
Lv1: CRT +1
Lv2: CRT +2
Lv3: CRT +3
Lv4: CRT +4
Lv5: CRT +5
☆ Quick Use
Forgotten Knight - Sword
Bergen - Bow
Sianas 2 - Cane
Maelriel - Claw
Glabora, Shelk - Throwing
Raton - Armor
Matadora, Veltria, Oritius - Additional
Rusalka? - Special
Effect
Lv1: Item recovery -5%, Seconds delay -0.5
Lv2: Item recovery -4%, Seconds delay -0.5
Lv3: Item recovery -3%, Seconds delay -0.5
Lv4: Item recovery -2%, Seconds delay -0.5
Lv5: Item recovery -1%, Seconds delay -0.5
☆ Quick Cool
Interfike, Cerbera - Sword
Gatekeeper, Iniliba - Bow
Imseti, Malti - Cane
Magonza, Altan - Claw
Gadave - Throwing
Raton - Armor
Specia, Vasaria, Sofys, Dunkelis, Seele Zauga II, Rita, Exusia Gewalt - Additional
Dracula, Pulis - Special
Effect
Lv1: skill delay 0.6 seconds, ATK · MATK-5%
Lv2: skill delay 0.6 seconds, ATK · MATK-4%
Lv3: skill delay 0.6 seconds, ATK · MATK-3%
Lv4: skill delay 0.6 seconds, ATK · MATK-2%
Lv5: skill delay 0.6 seconds, ATK · MATK-1%
☆ Regenerate
Kaise Piltz, Beelzetor - Sword
Xeltysis, Zazel - Bow
Spector - Cane
Magonza, Nuit - Nail
Niapa - Throwing
Kaphar, Sianas - Armor
Minotaur, Kinote, Agoracanth, Botanian, Specia, Ushilth - Additional
Effect
Lv1: +3 MP natural recovery, +2 HP natural recovery
Lv2: +6 MP natural recovery, +4 HP natural recovery
Lv3: +9 MP natural recovery, +6 HP natural recovery
Lv4: +12 MP natural recovery, +8 HP natural recovery
Lv5: +15 MP natural recovery, +10 HP natural recovery
☆ MP Cost
Altadora, Irai - Sword
Shojo, Shojo 2 - Bow
Bossheit, Beelzedam - Cane
Gusanoth - Claw
Gadave - Throwing
Sinasas, Wizaleon - Armor
Zolban, False Grecia, Specia, Eldas, Jusal - Additional
Theru, Intruder Degizman - Special
Effect
Lv1: MP Consumption -2%
Lv2: MP Consumption -4%
Lv3: MP Consumption -6%
Lv4: MP Consumption -8%
Lv5: MP Consumption -10%
☆ Provoke
Colon Boss, Kaise Piltz - Sword
Moldus, Zazel - Bow
Garel. Imseti - Cane
Zolte - Throwing
Schlingel, Hailos - Armor
Colon Tree, Argyros, Kinote, Dezigman, Stormia, Muscle Colon - Additional
Doom - Special
Effect
Lv1: Hate Growth Rate +5%
Lv2: Hate Growth Rate +10%
Lv3: Hate Growth Rate +15%
Lv4: Hate Growth Rate +20%
Lv5: Hate Growth Rate +25%
☆ Gentleness
Death Chills - Sword
Sand Dragon Zant - Bow
Gankaku, Vida, Sianas, Mamonea, Malti- Cane
Zimov - Claw
Rossa, Gadave, Shelk - Throwing
Sky Dragon Himmel - Armor
Coregrum, Colon Tree, ?, Gotoku Cat, Vasaria, Freedos- Additional
Doom - Special
Effect
Lv1: Hate Growth Rate -5%
Lv2: Hate Growth Rate -10%
Lv3: Hate Growth Rate -15%
Lv4: Hate Growth Rate -20%
Lv5: Hate Growth Rate -25%
☆ Heal
Morbeelzem - Sword
Herald of the Underworld, Nero - Bow
Bossheit, Gankaku - Cane
Leaf Dragon Blatt, Thotoras - Claw
Dajarte - Throwing
Aurumteus, Valtia - Armor
Plant Dragon, Kijimu, Veltria - Additional
Giant Rocker - Special
Effect
Lv1: Heal Recovery +1%
Lv2: Heal Recovery +2%
Lv3: Heal Recovery +3%
Lv4: Heal Recovery +4%
Lv5: Heal Recovery +5%
☆ Pharmacy
Beelzed, Beelzetor, Morbeelzem - Sword
Moldus - Bow
Wargvel, Gauchel - Cane
Zimov - Claw
Glabora - Throwing
Sianas - Armor
Peyote, Bongea, Botaniga, Seele Zauga II - Additional
Rusalka, Masked Warrior - Special
Effect
Lv1: Item Recovery +2%
Lv2: Item Recovery +4%
Lv3: Item Recovery +6%
Lv4: Item Recovery +8%
Lv5: Item Recovery +10%
☆ Technique
Beelzed, Beelzenoid - Sword
Burnos, Moldus - Bow
Bossheit, Wargvel - Cane
Magonza, Maelriel, Cheltil - Claw
Rossam - Throwing
Halios, Jabek - Armor
Hydra, Cerebus, Mater, Minotaur, Flammel - Additional
Rusalka? - Special
Effect
Lv1: Critical rate +5
Lv2: Critical rate +10
Lv3: Critical rate +15
Lv4: Critical rate +20
Lv5: Critical rate +25
☆ Autoskill
Gatekeeper - Bow
Minela - Cane
Minela 2 - Claw
Dezigman, Veltria, Seele Zauga II, Mikumahi - Additional
Merario - Body
Effect
Lv1: Auto skill +1%
Lv2: Auto skill +2%
Lv3: Auto skill +3%
Lv4: Auto skill +4%
Lv5: Auto skill +5%
☆ Rate Cut
Minenaga, Lord Dragon Kaiser II - Sword
Mountain Dragon Bergen, Rua - Bow
Spector, Leviathan - Cane
Nuit - Claw
Jabek, Behemoth - Armor
Kijimu, Daemon, Beelzebub - Additional
Effect
Lv1: Rate Cut +1%
Lv2: Rate Cut +2%
Lv3: Rate Cut +3%
Lv4: Rate Cut +4%
Lv5: Rate Cut +5%
☆ Fire Blessing
Blaiard, Irai - Sword
Burnos - Bow
Guevol - Cane
Ifrit - Claw
Matadora, Flammel - Additional
Effect
Lv1: Fire Resistance +1%
Lv2: Fire Resistance +2%
Lv3: Fire Resistance +3%
Lv4: Fire Resistance +4%
Lv5: Fire Resistance +5%
☆ Water Blessing
Leviathan, Minela - Cane
Vasaria, Agoracanth, Meelis - Additional
Effect
Lv1: Water Resistance +1%
Lv2: Water Resistance +2%
Lv3: Water Resistance +3%
Lv4: Water Resistance +4%
Lv5: Water Resistance +5%
☆ Wind Blessing
Sturm - Bow
Cielawinos - Throwing
Sky Dragon Himmel - Armor
Blauzen, Stormia - Additional
Effect
Lv1: Wind Resistance +1%
Lv2: Wind Resistance +2%
Lv3: Wind Resistance +3%
Lv4: Wind Resistance +4%
Lv5: Wind Resistance +5%
☆ Earth Blessing
Gerust - Claw
Sand Dragon Zant - Bow
Valtia - Body
Kinote, Botanian, Eldas - Additonal
Effect
Lv1: Earth Resistance +1%
Lv2: Earth Resistance +2%
Lv3: Earth Resistance +3%
Lv4: Earth Resistance +4%
Lv5: Earth Resistance +5%
☆ Light Blessing
Wilnes - Sword
Metal Brow - Bow
Vida, Gauchel - Cane
Plazuda - Throwing
Warrior of Light - Armor
Obligaus, Seele Zauga II, Almas - Additional
Effect
Lv1: Light Resistance +1%
Lv2: Light Resistance +2%
Lv3: Light Resistance +3%
Lv4: Light Resistance +4%
Lv5: Light Resistance +5%
☆ Darkness Blessing
Ebon Knight, Nero - Bow
Beelzedam - Cane
Dajarte - Throwing
Finstern, Leviam - Armor
False Grecia, Dunkelheit, Dunkelheit II - Additional
Effect
Lv1: Darkness Resistance +1%
Lv2: Darkness Resistance +2%
Lv3: Darkness Resistance +3%
Lv4: Darkness Resistance +4%
Lv5: Darkness Resistance +5%
☆ Physical Penetration
Kagan - Sword
Iniliba - Bow
Dajarte - Throwing
Effect
Lv1: Physical Pierce +?%
Lv2: Physical Pierce +?%
Lv3: Physical Pierce +?%
Lv4: Physical Pierce +?%
Lv5: Physical Pierce +?%
☆ Fixed Melee
Wilnes - Sword
Parazaia - Bow
Cheltil - Claw
Effect
Lv1: Fixed physical damage +25
Lv2: Fixed physical damage +50
Lv3: Fixed physical damage +?
Lv4: Fixed physical damage +?
Lv5: Fixed physical damage +?
☆ Buddy
Rua - Special
(The effect does not reflect the status of each ※ pet has reached the upper limit 256) effect
Lv1: Pet status +2
Lv2: Pet status +4
Lv3: Pet status +6
Lv4: Pet status +?
Lv5: Pet status +?
☆ Magic Kyo-ka
Luna (Level 181, 183, 185) - Cane
Leviam - Armor
Meelis, Tarna - Additional
Rua - Special
Effect
Lv1: Spell burst rate +?%
Lv2: Spell burst rate +?%
Lv3: Spell burst rate +?%
Lv4: Spell burst rate +?%
Lv5: Spell burst rate +?%
☆ Fixed magic
Luna (Level 181, 183, 185), Aufsea - Cane
Effect
Lv1: Fixed Magic Damage +25
Lv2: Fixed Magic Damage +50
Lv3: Fixed Magic Damage +100
Lv4: Fixed Magic Damage +?
Lv5: Fixed Magic Damage +?
☆ Magic Pierce
Wizard - Bow
Mamonea, Minela - Cane
Minela 2 - Claw
Effect
Lv1: Magic penetration +?%
Lv2: Magic penetration +?%
Lv3: Magic penetration +?%
Lv4: Magic penetration +?%
Lv5: Magic penetration +?%
☆ Range Mitigation
Rita (Level 255) - Additional
Merario - Body
Effect
Lv1: Range Cut +?%
Lv2: Range Cut +?%
Lv3: Range Cut +?%
Lv4: Range Cut +?%
Lv5: Range Cut +?%
☆ Reflection
Kagan - Sword
Effect
Lv1: Damage reflection +2%
Lv2: Damage reflection +?%
Lv3: Damage reflection +?%
Lv4: Damage reflection +?%
Lv5: Damage reflection +?%
☆ Collector
Effect
Lv1: Drop rate +?%
Lv2: Drop rate +?%
Lv3: Drop rate +?%
Lv4: Drop rate +?%
Lv5: Drop rate +?%
☆ Hard Worker
Effect
Lv1: Acquisition experience +?%
Lv2: Acquisition experience +?%
Lv3: Acquisition experience +?%
Lv4: Acquisition experience +?%
Lv5: Acquisition experience +?%
☆ 癒受
Effect
Lv1: In response Heal +?
Lv2: In response Heal +?
Lv3: In response Heal +?
Lv4: In response Heal +?
Lv5: In response Heal +?
Video créee par @prayerz
lien original : irunaonline.boards.net/thread/173/ability